-- card: 3983 from stack: in.00 -- bmap block id: 7075 -- flags: 0000 -- background id: 2687 -- name: KICK OFF -- part 1 (button) -- low flags: 00 -- high flags: 8004 -- rect: left=383 top=212 right=270 bottom=457 -- title width / last selected line: 0 -- icon id / first selected line: 13259 / 13259 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ON SIDE KICK! ----- HyperTalk script ----- on mouseUp global ty, dwn, dir, fdown, ptime, yop, kick, ofns, plytyp, onside,mdw global play, ds, drop, inc put "On Side Kick" into play put 1 into onside put 0 into drop put 0 into inc put 0 into plytyp put 12 into ofns put 12 into ptime put the random of 99 into kick put the random of 99 into rtn if kick >= 95 and kick <100 then put 40 into ko if kick >= 90 and kick <95 then put 33 into ko if kick >= 70 and kick <90 then put 27 into ko if kick >= 40 and kick <70 then put 15 into ko if kick <40 then put 20 into ko if rtn >= 0 and rtn <=100 then put 2 into r visual effect scroll up go to card 5 if dir=0 then put ty-ko into fty XFootball (ty*3)+106,(fty*3)+106 else put ty+ko into fty XFootball (ty*3)+106,(fty*3)+106 end if put fty into ty put 0 into dwn put 0 into mdw put r into yop if dir=0 then put ty+yop+10 into fdown else put ty-yop-10 into fdown end if put 0 into kick Runplay end mouseUp -- part 2 (button) -- low flags: 00 -- high flags: 8004 -- rect: left=380 top=76 right=134 bottom=454 -- title width / last selected line: 0 -- icon id / first selected line: 13259 / 13259 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: KICK OFF! ----- HyperTalk script ----- on mouseUp global ty, dwn, dir, fdown, ptime, yop, kick, ofns, plytyp,mdw,play global ds, inc, drop, onside put "KICK OFF" into play put 0 into onside put 0 into plytyp put 0 into drop put 0 into inc put 0 into ofns put 12 into ptime put the random of 99 into kick put the random of 99 into rtn if kick >= 95 and kick <100 then put 40 into ko if kick >= 90 and kick <95 then put 46 into ko if kick >= 70 and kick <90 then put 51 into ko if kick >= 40 and kick <70 then put 68 into ko if kick <40 then put 57 into ko if rtn >= 98 and rtn <100 then put 100 into r if rtn >= 96 and rtn <98 then put 4 into r if rtn >= 85 and rtn <96 then put 7 into r if rtn >= 75 and rtn <85 then put 10 into r if rtn >= 65 and rtn <75 then put 15 into r if rtn >= 30 and rtn <65 then put 19 into r if rtn >= 15 and rtn <30 then put 24 into r if rtn <15 then put 30 into r visual effect scroll up go to card 5 if dir=0 then put ty-ko into fty XFootball (ty*3)+106,(fty*3)+106 else put ty+ko into fty XFootball (ty*3)+106,(fty*3)+106 end if put fty into ty put 0 into dwn put 0 into mdw put r into yop if dir=0 then put ty+yop+10 into fdown else put ty-yop-10 into fdown end if put 0 into kick Runplay end mouseUp